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Author Topic: Things that could be improved in Cybernations.net...  (Read 677 times)

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Offline Kenneth Kenstar

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Things that could be improved in Cybernations.net...
« on: January 18, 2008, 11:48:48 pm »
I'm just going to be very brief with this topic. I'm tired and I have work in the morning.

1) Get rid of the Government Position Page

It's really ridiculous. Does this need to be in the game? There could definitely be better alternative methods of achieving what this page really does.

2) Combine all the battle pages

No one (who isn't dumb) is going to attack a nation without using cruise missiles, infantry/tank attacks, and aircraft attacks. Why not reduce the load time of the server during heavy war time by combining these pages?

3) Stop the stupid white text bullshit

Why the hell are things like happiness stats supposed to be a little secret from beginners? Ridiculous. Get rid of this.

4)

Offline Kaiser

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Things that could be improved in Cybernations.net...
« Reply #1 on: January 19, 2008, 12:42:47 am »
'k

Quote from: Emperor Whimsical
Well, Kaiser proved me I was wrong, and then Delta WTFpwned me.

Offline OhBuhnanerz

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Things that could be improved in Cybernations.net...
« Reply #2 on: January 19, 2008, 03:47:07 am »
http://i263.photobucket.com/albums/ii144/OhBuhnaners/fnda.gif
Things that could be improved in Cybernations.net...


Offline Reoga

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Things that could be improved in Cybernations.net...
« Reply #3 on: January 19, 2008, 09:51:32 am »
Kenny make your own with black jake and hookers.....Hookers can be an export right?
I can swim
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Light a man on fire warm him for the rest of his life
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my dear psychopath stop raeping them
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bioakky

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Things that could be improved in Cybernations.net...
« Reply #4 on: January 19, 2008, 10:37:59 am »
I thought number four was a joke on number three's topic.

I highlighted it. *facedesk*
« Last Edit: January 19, 2008, 10:38:17 am by bioakky »

 


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