Ack. >_< That's completely incompatible with my idea. My intention was that member cards would be both the members mentioned AND their nations, and they'd just have different abilities based on what realm they were in. Also, I had intended for players to be able to use lulz and srz bznz cards in the same deck, so make for diverse strategies.
And you totally got rid of Funk.
Basically, you turned the game from Magic: The Gathering to Pokémon. >_>
well if member cards were both members and their nations, what would happen when we introduced other realms, like other games or forums? you'd have to keep listing who that member was in each realm, on the member card. eventually you would run out of space.
players can use lulz and srz bsnz cards in the same deck. but they're broken down into different energies. some of these energies would probably be used more in other realms.
update: there are now 16 energies, two are special.
chillax: lulz, porn, art, fiction, music, awesome, phun, ignance
srs bzns: religion, politics, knowledge, economy, history, egotism
both: love
neither: anarchaic
lulz = things made for jokes or pranks
porn = things that exist for the sake of sexiness
art = anime, other artistic imagery
fiction = fan fiction, short stories, haiku, creative writing etc.
music = music, duh. or things about music, bands, albums, genres, concerts
awesome = anything having to do with a level of achievement or excellence
phun = drugs, materialism, parties and party life, wreckless or nihilistic dissipation as a pastime :]
ignance = ignorance is bliss. things pertaining to naivety, unawareness, and willful disbelief
--
religion = personal: philosophies, ethics, morals, beliefs, mythologies, institutional or individual religion.
politics = government, administration, social morals and beliefs, laws & rules, political: ideologies, philosophies, events, and figures
knowledge = things pertaining to technical expertise on a given subject
economy = things pertaining to finances, trade, monetary gain and markets, real or simulated
history = things pertaining to the past, to age, seniority, and to tradition
egotism = arrogance and things motivated by self-preference
anarchaic = anti-standards, rebellion, antagonism, profanity, and things done for shock value
love = things pertaining to equality, relations, unselfish egotism, unimposing ethics, protagonism
these energies can be combined in various cards. for instance, a card that represents a porn image, which links to a site with advertising, would be a combination of porn, economy, and maybe lulz or anarchaic due to the deception involved, if any.
some energies, like ignance and knowledge, are dimetrically opposed when played in cards against eachother, however it's still possible for a card to contain both.
a player could play a card with history, politics, and egotism, saying 'i've been here longer than you so i deserve moar priviledges, >=p' and this could be countered by a card that combines love and anarchy with 'nah uh, he's awesome, and seniority sucks' of course these are just loose examples.
also, i've never played pokemon. we can still put funk in play, perhaps in cards that show a RIctuAr dancing, granting energies of Awesome, Phun, and maybe Art and Music. it could be an attachment card that gets played on a post card... representing a rictuar dance .gif with music added.
randomness could be a group of cards that use the energies Awesome, knowledge and ignance, because the act of randomness knows enough to make a strong logical post but instead willfully pwns convention and does it with excellence, hence Awesomely. probably lulz too.