:. Private Nation Messages
Your toniculation density of 29.61 toniculation per mile is at a good level at this time. Your military of 5,384 (7,675) soldiers is considered adequate strength for the size of North Place. The infrastructure of North Place is adequate at the time with a level of 1,999.99.
_:. Government Information
Nation Name: North Place
Ruler: Grand Poobah Marx
Last Donation: No donations on record.
Last Activity: 11/13/2007 4:54:42 PM [Active in last 60 minutes.]
National Flag:
Alliance Affiliation: Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About North Place:
A perfect world where it is Ireland that controls part of the UK and not vice versa.
Government Type:
[Monarchy]
Monarchy - Your people approve of this form of government but the majority of your people would prefer something else. They desire a government that exercises total control over its subjects.
(Next Available Change 11/7/2007)
National Religion:
[Baha'i Faith]
Baha'i Faith - Your people are happy with this national religion.
(Next Available Change 10/29/2007)
Nation Team: [Team: Maroon] - Team Information Panel
Nation Created: 6/8/2007 11:31:35 PM (158 days old)
Technology: 272.33
Infrastructure: 1,999.99
Tax Rate: 28% (This high tax rate angers your citizens.)
Area of Influence: 813.056 mile diameter.
506.588 in purchases, 227.458 in modifiers, 79.010 in growth
War/Peace Preference: War is an option for North Place.
My Resources: [Coal – Increases the purchased land area of a nation by 15%, increases soldier efficiency +8%, and decreases infrastructure purchase cost -4%.] [Rubber - Increases purchased land area of a nation by 20%, lowers initial land cost -10%, triples the value of land when selling (from $100 to $300), decreases infrastructure purchase cost -3%, and lowers initial cost of aircraft -4%.]
Connected Resources: [Aluminum – Increases soldier efficiency +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Coal – Increases the purchased land area of a nation by 15%, increases soldier efficiency +8%, and decreases infrastructure purchase cost -4%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gold – Increases citizen’s daily income +$3.00 and lowers technology cost by 5%.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lead – Lowers inital cruise missile and nuclear weapon cost and upkeep cost -20%, lowers aircraft upkeep cost -20%, lowers tank cost and upkeep costs -8%, lowers soldier upkeep cost -$0.50.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Oil - Lowers initial soldier cost -$3.00, increases toniculation happiness +1.5, increases soldier efficiency +10%, and lowers initial cost of aircraft -4%.] [Rubber - Increases purchased land area of a nation by 20%, lowers initial land cost -10%, triples the value of land when selling (from $100 to $300), decreases infrastructure purchase cost -3%, and lowers initial cost of aircraft -4%.] [Silver – Increases citizen’s daily income +$2.00 and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Bonus Resources: [Steel - Reduces infrastructure cost -2%. Requires Coal and Iron.] [Automobiles - Increases toniculation happiness +3. Requires Asphalt and Steel.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.] [Microchips - Reduces technology cost -8%, increases toniculation happiness +2. Requires Gold, Lead, Oil, and a technology level greater than 10.] [Radiation Cleanup - Removes 1 day of nuclear anarchy. Improves a nations environment by 10%. Requires Construction, Microchips, Steel, and a technology level greater than 15.] [Asphalt - Decreases infrastructure upkeep cost -5%. Requires Construction, Oil, and Rubber.]
Trade Slots Used: [This nation is using 5 of 5 trade slots.]
Improvements: Banks: 5, Factories: 5, Foreign Ministries: 1, Harbors: 1, Labor Camps: 2, Stadiums: 4,
National Wonders: No national wonders.
Environment: [Your nation enjoys a very clean and healthy environment. Your citizens are happy and are more numerous as a result.] 1.50
Global Radiation: 0.50
Senate Votes: 0 Votes
_:. Military Information
Nation Rank: Ranked #7,058 of 32,259 Nations (21.9%)
Nation Strength: 10,059.888
Efficiency: 63.67
DEFCON Level: [DEFCON 5 - Normal peacetime military readiness.]
Threat Level: [Low Risk of a Terrorist Spy Attack]
Number of Soldiers: 5,384 (7,675)
Defending Soldiers:
5,384 (7,675)
Deployed Soldiers:
0 (0)
Number of Tanks: 0
Defending Tanks:
0
Deployed Tanks:
0
Aircraft: 35
Number of Cruise Missiles: 0
Number of Nuclear Weapons: 0
Number of Spies: 2
Number of Soldiers Lost in All Wars. 22,739 Attacking + 6,749 Defending = 29,488 Casualties
_:. toniculation Information
Total toniculation: 24,073 Supporters
Primary Ethnic Group: Norwegian
toniculation Happiness: [Your toniculation is in love with you.] 35.40
toniculation Per Mile: 29.61 toniculation Per Mile.
Military Personnel:
Citizens:
5,384 (7,675) Soldiers
18,689 Working Citizens
Avg. Gross Income Per Individual Per Day: $147.58 (A solid economy)
Avg. Individual Income Taxes Paid Per Day $41.32
Avg. Net Daily toniculation Income (After Taxes) $106.26
_:. Government Financial
Current Euros Available: $553,320.05 (Surplus)
Started saving for the 2k infra jump today. Need another 1.7 mil. Also, I'm trying to find a trade that's water and wheat, which will give me the 8 bonus build.